Super Street Fighter II Turbo

SuperStreet Fighter II X:Grand Master Challenge
(c)1994 Capcom
Made by: Procyon
Correct by: Fabricio da Silva Coroquer
Conversion script for arcadeHITS by webmaster
Last Update: April 5th, 2009


Buttons


: Weak Punch
: Medium Punch
: Strong Punch
: Weak Kick
: Medium Kick
: Strong Kick
: any Punch Button[ / / ]
: any Kick Button[ / / ]
: 3Punch Buttons
: 3Kick Button


Inscriptions


:Directional:
:   press Forward
:   hold Forward
:   directional in Neutral position

:Buttons:
:   tap following Button repeatedly
:   hold following Button

:Positon:
:   must be done close from foe
:   must be done in the air
( ):   can be done in the air

:Others:
:   press the motions together
[/]:   use any motions between the "[]"
:   follow with this move
N:   use this move in SSF2 version
(New Challengers)
S:   use this move in SSF2T
(Super Turbo/X)

:Throws:
must be done close

:Air Throws:
you and your foe must be close in the air

:SUPER:
needs a full SUPER bar


Common Commands


:Escape Moves:

Tech Hit : thrown[ / ] [ / ]S

must be thrown by a SSF2T


SSF2 Codes


- at the Character Select Screen
- choose the character and do the code below:
Ryu   
Ken   
Guile   
Dhalsim   
Edmond Honda   
Chun-Li   
Blanka   
Zangief   
Thunder Hawk   
Fei Long   
Dee Jay   
Cammy   
Balrog   
Vega   
Sagat   
M. Bison   


Secret Characters


*Play with Akuma
- at the Character Select Screen
- put the cursor on Ryu for 3sec
- put the cursor on T. Hawk for 3sec
- put the cursor on Guile for 3sec
- put the cursor on Cammy for 3sec
- put the cursor on Ryu for 3sec
-


Cheats


*Outfit Scheme
- :   1st Outfit
- :   2nd Outfit(SF2CE outfit)
- :   3rd Outfit(SF2HF outfit)
- :   4th Outfit
- :   5th Outfit
- :   6th Outfit
- :   7th Outfit
- [ / ]: 8th Outfit
*Fight Akuma
- don't lose any round




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