Marvel vs. Capcom: Clash of Super Heroes

(c)1998 Capcom
Made by: Procyon
Correct by: Fabricio da Silva Coroquer
Conversion script for arcadeHITS by webmaster
Last Update: March 16th, 2009


Buttons


: Weak Punch
: Medium Punch
: Strong Punch
: Weak Kick
: Medium Kick
: Strong Kick
: Taunt
: any Punch Button[ / / ]
: any Kick Button[ / / ]
: 2Punch Buttons[ / / ]
: 2Kick Buttons[ / / ]
: 3Punch Buttons
: 3Kick Buttons


Inscriptions


:Directional:
:   press Forward
:   hold Forward
:   press any Direction

:Buttons:
:   tap following Button repeatedly
:   hold following Button

:Positon:
:   must be done close from foe
:   must be done in the air
( ):   can be done in the air

:Others:
:   press the motions together
[/]:   use any motions between the "[]"
:   follow with this move
( ):   needs 3LV

:Throws:
must be done close

:Air Throws:
you and your foe must be close in the air

:Variable Attacks:
needs a partner

:Hyper Combos:
needs 1LV

:Combo Info:
combo rules


Common Commands


:Movement:

Dash[ / ]

Retreat[ / ]


:Jumps:

Super Jump[ / ]


:Guard Moves:

Advancing Guardblock


:Recovery Moves:

Safety Rolllanding [ / ]


:Variable Moves:

Variable Attack

Variable Counter(1LV)block

Variable Combo(2LV)

Variable Cross(2 or 3LV)


:Other Moves:

Special Partner



Combo Info


Chain-Combo
- Ground
you and your foe must be on the ground
- Jump
you must be in the air and your foe can be on
the ground or air
- Super Jump
you and your foe must be on the Super Jump
Punch-to-Kick   [ / / ]->[ / / ]
Weak Start   [ / ]->[ / / / ]
Stronger   [ / ]->[ / ]->[ / ]
Zig-Zag    -> -> -> -> ->
Strikes
- this move launch the foe straight forward
starting the Flying Screen
Knockdowns
- this move knockdown the foe
Launchers
- this move launch the foe up. you can jump
with to do a Super Jump Chain-Combo on foe
Air Launchers
- this move launch the foe up if the foe is in
the air.
- you can jump with to do a Super Jump
Chain-Combo on foe
Air Combo Finishers
- this move finish the Super Jump Chain-Combo
and starting the Flying Screen
Variable Counter
- this is the move used when the character use
the Variable Counter motion.
Variable Combo
- this is the move used when the character use
the Variable Combo motion.


Special Partners


At The Special Partner Select Screen :
01 - Unknown Soldier   
02 - Lou   
03 - Arthur   
04 - Saki   
05 - Ton-Pooh   
06 - Devilot   
07 - Anita   
08 - Pure & Fur   
09 - Michelle Heart   
10 - Thor   
11 - Cyclops   
12 - Magneto   
13 - Storm   
14 - Jubilee   
15 - Rogue   
16 - Psylocke   
17 - Juggernaut   
18 - Iceman   
19 - Colossus   
20 - U.S. Agent   
21 - Shadow   
22 - Sentinel   


Secret Characters


*Play with Carnage "Red Venom"
- at the Character Select Screen
- put the cursor on Chun-Li

*Play with "Golden" War Machine
- at the Character Select Screen
- put the cursor on Zangief


*Play with "Orange" Hulk
- at the Character Select Screen
- put the cursor on Chun-Li


*Play with Lilith "Morrigan"
- at the Character Select Screen
- put the cursor on Zangief


*Play with Roll
- at the Character Select Screen
- put the cursor on Zangief

*Play with Shadow Lady
- at the Character Select Screen
- put the cursor on Morrigan


*Play with Onslaught
- playable only with Cheats


Cheats


*Change Battle Order
- at the Vs. Screen
*Use Opponent's Helper
- at the Vs. Screen




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